![]() ![]() Darkmire Entertainment is a one-man studio, and Sean Burgoon wants to invest the funds into playtesting and refinement to the game before release. If the idea of a part-demon cubicle zombie fighting off the hordes of evil and saving the world appeals to you, you can back Tom vs. ![]() Preview videos also show that the game is not afraid to temper its cartoonish look with healthy doses of gore, always a positive for any gamer looking to blow off a little post-office-hours steam of their own. The game has great looking, cartoony visuals so far, reminiscent of the Torque Engine titles from Hothead Games (Penny Arcade Adventures 1 and 2, Deathspank) or even All Zombies Must Die, good company to keep when it comes to indie action RPG aesthetics. the Armies of Hell is expected to be an action RPG with a healthy dose of isometric shooter thrown in for fun. With Burgoon’s own admission to influences such as Office Space and Army of Darkness such humor would be expected, and hopefully the title’s story and dialogue can live up to its already attractive looking visuals. ![]() Oh, and a demon arm that gives him mysterious powers like the ability to turn into a giant purple hulking death machine, but really, when are you likely to use that in a video game? The game grows deeper from there, with promises from developer Sean Burgoon that satire and wit will play a major role throughout the game’s campaign. The great thing about DeathSpank, is it takes itself seriously as a game, but as a concept throws satire, parody and just general laugh-out-loud humour. When Tom wakes up, all he has to greet him is a blasted office and an imp to guide him. After all, if there’s one thing more formidable than a demon it’s an office drone with an unfinished project and no tech support. the Armies of Hell is one part The Evil Dead, one part Dilbert, and one part Deathspank, all rolled together, thrown in a burlap sack, and bludgeoned into one cohesive whole. ![]() He's the human embodiment of the generosity, joy, and. In fact, work has become literally hell itself. Just the name brings to mind a benevolent and loving father figure who cranks the joy dial up to 11. For Tom, work has become much more than just a hellish experience. It’s due to hit PC, Mac, and Linux later this year.Have you ever had one of those days when work just felt like a neverending hell? Of course you have: but not like this. The trailer below has X-Files, Twilight Zone, Twin Peaks and any other number of supernatural mystery vibes about it along with a hefty helping of goofy characters and ultra-dry wit. It’s a game where you switch between five playable characters while uncovering the dark, satirical and bizarre world of Thimbleweed Park.” What’s Thimbleweed Park about? Well, it’s ”the curious story of two washed up detectives investigating a dead body found in the river just outside of town. More recently, he put out the action-RPG DeathSpank, but we prefer not to talk about that. (I doubt it’ll run in ScummVM, though.) Ron Gilbert, if you don’t recall (you poor, sad, soul), was the mind behind the original Maniac Mansion and had a heavy role in the first two Monkey Islands. Thimbleweed Park is the oldest school of old-school adventure games, and looks pixel-for-pixel like a brand new game built in the classic SCUMM engine. Ron Gilbert is making a new adventure game! If that doesn’t get you excited then maybe this shiny new trailer will. Ron Gilbert is making a new adventure game. ![]()
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